Justin Lovell
December 19th, 2010, 10:35 PM
In windows FL build 522283
I think they may be accessing the open GL settings at the same time. things get buggy and FL crashes frequently if AE CS5 is open at the same time (display goes grey and player loses image).
FL runs solidly when AE CS5 is NOT open- but not practical to have to keep AE closed when grading.
I think they may be accessing the open GL settings at the same time. things get buggy and FL crashes frequently if AE CS5 is open at the same time (display goes grey and player loses image).
FL runs solidly when AE CS5 is NOT open- but not practical to have to keep AE closed when grading.