View Full Version : I hate CGI!


Marco Leavitt
December 19th, 2004, 09:28 PM
I was reminded of this tonight watching "The Wizard of Oz" on TV and just had to vent. A lot of the charm of this movie comes from the old fashioned look of the special effects, although I'm sure they were cutting edge at the time. Can you imagine this movie without the clearly hand painted backdrops and other analog effects? It has a timeless look that modern effects movies aren't likely to achieve. I suppose we've reached a point where there's no going back and movies have lost their ability to surprise. Sorry for the rant, but I find the whole thing depressing. Can't wait to see "The Aviator." I read somewhere that Scorsese vowed not to use CGI. Maybe he's bothered (as I am) how dated the ending of "Casino" now looks (where Robert DeNiro is blasted into the air by a car bomb). Grrrr!

Rhett Allen
December 19th, 2004, 09:53 PM
I too appreciate the old school effects. I thought Star Wars was ruined by the "new" CGI crap they added and the NEW Star Wars movies are just complete crap themselves! All this new stuff is really neat but none of it looks even close to realistic. I remember when critics were swooning over the CGI in Titanic and when I saw it all I could think was "they paid how much for this?" I could do better with crayons!
It's not there yet but there have been a few noble attempts. I would like to see a revival in non-CGI effects, even if it means the scenes aren't as dramatic. I mean, just how big of an explosion do we really need in that scene?

Jesse Bekas
December 20th, 2004, 02:47 AM
Obviously the older CGI looks pretty bad by today's standards, but the painted backdrops in "Oz" are dated too. You just have a nostalgic link to them. A kid watching it today might think the Oz painted backdrops look fake and ridiculous (I know I did) but really love the CGI in "Sky Captain" (I did not). I'm for whatever effects look best.

At least for now, miniatures, models, and real exteriors and interiors look better than CGI, but that won't last long. I think a lot of the CGI in the new Star Wars looked like crap, but some it looks fantastic (a lot of the digital sets) and helped to produce shots that could have never been put on film otherwise. Scorcese vowing to avoid CGI, and Spielberg vowing to ever stop shooting on film, make them seem like narrow mided dinosurs to me. Spielberg even refuses to watch dialies in DV!

...and yes the explosion could ALWAYS be bigger! (j/k) ;)

Christopher C. Murphy
December 20th, 2004, 07:00 AM
My girlfriend and I love older films (pre computer) because the "suspention of disbelief" was achieved by mirroring reality. It was in the physical world and lit accordingly to capture the nuance. Any "special effect" was also shot (via matte paintings etc), but you still shot it...nevertheless it was shot on film and maintained a consistant feel.

I for one can't stand CGI, but at the same time I pysche myself up when I know there will be some and enjoy it anyway. The thought of being entertained by someone that "clicked the mouse" a 1,000 times doesn't appeal to me. If I know the physical world was mainly used (live action) I somehow enter the "suspention of disbelief" quite easily.

Yes, it's petty and there ain't no going back. But, the greatest era of filmmaking in my opinion is the mid-60's to late 70's. It was after the studio system breakdown and before the computer revolution. The look, feel and overall recklessness of the captured physical world is unparelleleld.

That's my opinion anyway. Also, an extra note - and slightly contradictory as to what I've just said....I LOVE Star Wars, Superman, Alien and those other 70's "effects" films. But, they do fall in line with the capturing of physical objects and not "zeros and ones".

Murph

Bob Costa
December 20th, 2004, 08:38 AM
And I just don't appreciate all the stunts anymore. Everytime I see a scene, I am thinking " I wonder how they faked that", rather than "boy those stuntmen are nuts". I miss those 50 car pileups, no wonder Ford is having so much financial trouble now.

Michael Bernstein
December 20th, 2004, 09:50 AM
I enjoy CGI a lot.

However, I miss actors working with the physical reality of set pieces. Most notable in recent memory was Sky Captain and the World of Tomorrow. But also compare the sweaty, nasty physicality of the first Star Wars movie (Episode IV) with the Episodes I & II--even when Hayden Christensen was throwing himself around inside giant smashy-stampy machines, the action somehow felt thin.

Eternal Sunshine of the Spotless Mind had CGI in it, but a surprising amount of the visual effects were done in-camera with actors on set (or on location). I think Gondry found a really nice balance, actually.

It may be that actors haven't caught up to the technology--just as stage actors and stage directors had to learn (or create) a new style when they moved to film, perhaps with the growing pervasiveness of CGI, we'll have to find new ways to root our work in some kind "reality."

Michael

Christopher C. Murphy
December 20th, 2004, 10:03 AM
Eternal Sunshine was good...wasn't to aware of the cgi, so that's a good thing.

Mathieu Ghekiere
December 20th, 2004, 10:35 AM
<<<-- Originally posted by Rhett Allen : I too appreciate the old school effects. I thought Star Wars was ruined by the "new" CGI crap they added and the NEW Star Wars movies are just complete crap themselves! All this new stuff is really neat but none of it looks even close to realistic. I remember when critics were swooning over the CGI in Titanic and when I saw it all I could think was "they paid how much for this?" I could do better with crayons!
It's not there yet but there have been a few noble attempts. I would like to see a revival in non-CGI effects, even if it means the scenes aren't as dramatic. I mean, just how big of an explosion do we really need in that scene? -->>>

I agree to the extent that I hate the new Star Wars movies, because there is no soul to it, and that I too believe that you must perform as much fx in-camera as possible.
That's why I love Braveheart, and although I think LOTR is great, I was more in awe when I saw in Braveheart 100 REAL people bashing eachother than in LOTR where it is cool and the fx are well done... but you still see it isn't real.
I love mat paintings too, especially if Tim Burton uses them (Batman, Edward Scissorhands).

I don't agree about Titanic though, I still think it looks pretty real.

So with that in mind, what I want to say is: I don't hate CGI, but if I have to choose... well, what looks the most real. The special fx from Jurassic Park (classic example, I know) were terrific I thought, and I know for sure they couldn't be done so beautiful with stopmotion, what Spielberg originally planned.
But many possibilities that CGI brings are great, but I just wished many director's keept thinking about emotions and the right story, and not let the FX overrule the movie.
I think Peter JAckson (LOTR) and Spielberg suceed in this.

Marco Leavitt
December 20th, 2004, 10:37 AM
You have a point about Braveheart. Massive numbers of computer generated soldiers are dull, dull, dull. Remember how awesome it looked when all the soldiers lined up in "Spartacus"? Computer generated effects can't even come close to matching that.

Mathieu Ghekiere
December 20th, 2004, 11:41 AM
Yes I remember :-)

Yi Fong Yu
December 20th, 2004, 11:51 AM
now for a counter point. how WOULD you achieve a shot during the battle of Pelennor Fields in Return of the King without CG? how about the mumakil (elephants) sweeping the riders of rohan? hmmm... i mean how would you technically achieve a shot like that without computer graphics?

also, how about somn like forest gump when the legless gary sinise's legs were swinging over the ship? how would that realistically been have achieved? or how about getting clinton into the same room as jodie foster in contact?

i'm not endorsing anything i'm just curious as to how would a filmmaker work around a world without CG, is it really possible?

Keith Loh
December 20th, 2004, 12:08 PM
I'll chirp in. I used to work in computer graphic imaging and even did it for a film.

CG is just a tool and it can be used wisely or not wisely.

Some of the argument against CG is like arguing against the types of films that use CG a lot like blockbusters. Let's dispense with that for another thread.

I agree that currently there is a qualitative and aesthetic difference between CG, live action, photographic effects and other forms of effects.

I watched "House of the Flying Daggers" recently. There were some stunts that were believable and some that were obviously CG. Zhang Zi Yi (or stunt double) making an acrobatic pose or complicated martial arts move I can appreciate. In a choreographed fight I can appreciate it even further because I know they are humans involved and there is a risk. On the other hand, I didn't feel the same stakes when they were fighting using CG weaponry or dodging CG flying daggers. I knew it was unreal, it was a trick and the only value was in admiring the composition.

Now look at "The Throne of Blood" and the scene where the daimyo is being brought down by scores of arrows being shot at him. That is real stuff! (Or it appears real to me). Arrows are being shot at him! Try and imagine that same sequence with digital arrows. In "House of the Flying Daggers" there are sequences with arrows that are actually quite good but it's hard to tell how real they are because of the composition.

It's a tough comparison because the composition in "House of Flying Daggers" is cartoony whereas in "Throne of Blood" it is dramatic. I'd like to see two sequences very similiar but with one CG and one not.

Effects and tricks are part of the progression of technology. What I would like to see is CG that is not noticeable. Everyone knows that the Titanic standing on its keel is CG and this is made even more so by the composition. But now digital crowds in the extreme background are very common and it's harder and harder to notice these.

Marco Leavitt
December 20th, 2004, 12:26 PM
Well, Disney didn't need CGI to remove Long John Silver's leg in Treasure Island. Did it look real? No. It looked like a guy's leg hidden in a prosthetic device. I would argue that Gary Sinese's missing legs looked totally fake in a way that was far more distracting. Namely, his body never balanced right. You could see the effect of gravity and inertia that his invisible legs continued to have on the rest of his body. In all of his scenes I found it difficult to concentrate on the acting because all I could see was the technology. But that's beside the point. Technology is improving so much I'm sure they could do a much better job today. I just don't think that dramatic works should have to rely on such a sterile pursuit of "realistic" special effects. What's the point? It takes so much of the emphasis off of the story.

Those elephants in Return of the King weren't nearly as interesting as the creatures in Jason and the Argonauts and all those Sinbad films in my opinion. Roger Ebert had a good point on his show when he pointed out that the classic stop motion King Kong looked fake but felt real, while the latest incarnation of Godzilla looked real but felt fake.

Computer graphics have made it possible to show scenes that may not have been possible before, but somehow, it doesn't make the movies better. If they had shot the battle scenes in Return of the King the traditional way with a couple hundred extras and limiting the range of the camera, I'll bet those fight scenes would have been a lot more intense.

Michael Gibbons
December 20th, 2004, 12:44 PM
When CGI first arrived, I was completely psyched about it. Now, I'm totally tired of it. I like it enough when it is used well, or in combination with real props and puppets, like in "Walking with Dinosaurs", but over all I am tired of it. It seems that in so many films, like Hellboy, if you have a weak plot just throw in some great big CGI monster at the end and you've got a movie! Kick Ass!
Bah!
When I look at old movies I really think that the film makers were really on top of their game. I mean, even with limited effects, strict censorship codes, and a million other constraints they managed to bring in the entertainment. Now, though, that we can do anything, it seems that no one has found anything worth doing. The new star wars movies are good examples of this, too much money not enough inventiveness.

When it comes to generating sheer awe/terror, I don't think any cgi creature effect has come anywhere close to 1932's King Kong. It's not that Kong looks real, he doesn't, but neither do Spielburg's dinosaurs, or Jackson's oliphants. I guess I prefer old school fake.

When I heard of the new version of King Kong I just hung my head. Are there so few ideas out there that we need to reshoot Kong? Why? They did it right the first time.

Jesse Bekas
December 20th, 2004, 01:33 PM
So, all in all, people seem to be confusing CGI in general with bad CGI because most of the complaints against it are when it is over used, used poorly, looks bad, etc...The other thing that has come up in the discussion is troubling, though. It seems a lot of you don't like it because you know it's "fake", and watching what you know is fake takes you "out" of the movie.

I mean, as video guys, you know everything on the big screen is fake. The audio is all ADR, the lighting is not "natural", the makeup, sets, costumes, and the list goes on and on...So is it really that you can't get past the intangability of CGI effects?

BTW - I think the NYC Godzilla, and Jurassic Park T-Rex looked way better and more "real" than any stop motion creature, I've seen, and those are already several years old. I think a lot of the CGI hatin' is coming more from a place of nostalgia than anything else.

Marco Leavitt
December 20th, 2004, 01:51 PM
I’m not anti-technology, but I’ve yet to see a CGI creature as interesting as what has been created in the past using stop motion, even if some aspects look more convincing. Also, over-the-top action sequences that rely on CGI just don’t have as much impact. Think of Steve McQueen’s famous car chase in “Bullitt,” or the chase scenes in the “French Connection.” Way cooler than anything being done today. And finally, CGI sequences that depict scenes that would have been impossible to film previously usually just feel gratuitous. I suppose the best thing to be said about CGI is that it’s safer and (can be) less expensive.

Keith Loh
December 20th, 2004, 01:52 PM
Jesse, why "troubling"? It is all a matter of taste.

Jesse Bekas
December 20th, 2004, 02:34 PM
It's only troubling because it sucks when something takes you "out" of a movie, but it seems weird to me with how much is faked that this would be thing that stops people from fully enjoying certain movies. I didn't mean their dislike of some CGI was troubling. I meant more that if CGI was having that kind of effect it was only gonna get worse. I can only assume that things in movies are going to get "faker", so where will that leave a lot of the public that really doesn't like CGI, just becuase they know it's CGI.

I understand that it's a matter of taste that everybody is entitled to, and the people that have made a case against bad CGI have done it well. I agree with them in some ways, but am pushing the pro-CGI argument mostly to see where it takes the discussion.

Keith Loh
December 20th, 2004, 03:13 PM
Jesse, I think a movie should try as much as it can to be consistent within itself. That is the first thing that has to be established. So the effects should try to fit with what it is trying to accomplish otherwise it can be jarring.

For example, in "Saving Private Ryan" there is a mix of special effects, mostly practical but also lots of digital (and of course editing). All of the effects seem seamless and don't break the world that has been established. But let's say that Spielberg got sick one day and was replaced by David O. Russell who then decided he wanted the camera to speed along the flight path of a bullet and enter the organs of a soldier (as he did in "Three Kings") then it would not fit with the style. Similarly, it would crush the realism of "Saving Private Ryan" if there was suddenly a frozen bullet-time sequence directed by the Washowski brothers. The action could be exactly the same but portrayed stylistically different and with the aid of CG or other overt photographic effect. How jarring the CG is, has to do with how it fits with the overall style.

CG/other digital effects is effective when established with the style. There was a television movie called "When Lions Roared" which was a history of WWII choosing as its narrative the correspondence between Stalin, Roosevelt and Churchill. These three men only met twice in person, so then how could you really have a compelling narrative if all of their exchanges were in letters? The producers chose to use a conceit whereby the men 'spoke' to each other the content of their letters but stepped in and out of each other's worlds. Sometimes Stalin would walk in and out of a raging battlefield or archival reel. All of this was accomplished with tricky editing and digital effect. I couldn't think of another way to do this without the tools.

Christopher C. Murphy
December 20th, 2004, 04:27 PM
I'm not sure if anyone out there sees this possibly happening in the near future. It's possible that it's happening now. Anyway, I'm 32 and remember in the 80's when it was common for rock and rollers to make an "album" without computers, synths or other non traditional instruments.

Does anyone remember the trend of rockers who would write something in their album covers about it? They would say something like "no computers used" or "no synths used" or something similar.

The reason I mention this? It seems to me that films have very much reached the same place. I'd much rather list to the Beatles or any other actual musicians play than to listen to some "computer" generated band. (they are everywhere now, of course) But, it's very similar to the film thing now. Think about it....I'm hearing that people want to "watch" real physical world action and not CG. It's just like rock music when tech became popular...people went either left or right if they had a strong sense of music. It's my opinion, but it's like any art-form....it evolves. I personally love Norman Rockwell the painter, and really don't want to see a digital artist who created something in Photoshop on the same wall space. However, that Photoshop artist has a place...on someone else's wall! That's fine, but I do think it's two completely different things.

You will never in a million years get the same moving image story created in two different places. The computer generated image lacks real physical world subtle lighting. The physical world lacks the ability to create an instant playback....meaning, if you are outside the lighting is changing every SECOND. It's not like moving the mouse and rewinding the entire shot and changing the lighting "perfectly" everytime. It's always going to be different in the real world...always because the sun and earth are uniquely different from second to second. Interestingly, today during my lunch I was listening to the commentary on the new "Dances with Wolves" (get it!)...the producer commmented to Kevin Costner that the unique landscapes in the film look better than anything CG could create.

It's like film verus video...the film crystals that are formed during capture and subsequent chemical bath reaction are unique. No video camera can offer true unique behaviour because it's zero's and one's.....life ain't zeros and ones. My girlfriend is a chemist and we talk about it all the time. Life is one humungous chemical reaction taking place in every molucule!

Long live the infinite chemical reaction of moucule's versus boring zero's and one's!

Marco Leavitt
December 20th, 2004, 04:36 PM
I think that's an interesting parrallel. I do remember in the '80s when there was a big rupture in the indie music world. I had friends who splintered off into the dance music synth pop scene. Not surprisingly, I stayed firmly in the "Punk Rock Baby!" camp. I do remember albums that proudly stated "no overdubs," while across the aisle other records just as proudly proclaimed "digitally mastered." I don't think it can be denied though that digital musicians have produced some indisputably classic music. As the technology progresses, maybe the film world will reach that level as well. The giant spider in the Return of the King does come close.

Rhett Allen
December 20th, 2004, 06:08 PM
I guess I should correct myself to a certain extent. I love the traditional effects AND I can certainly appreciate CGI when done correctly or appropriately.
Titanic blew it for me from the beginning because they show an arial shot over the deck, there is a CG man walking on deck and it looks SOOOO fake! It would have been so easy to just film a real man walking on a "set" deck and drop it in, at least it would look like a MAN instead of one of those Lego men! The bow wave was also CGI and you can get REAL bow wave footage EVERY DAY in almost every port in the world! How freakin' lazy!
Now, the Spy Kids movies have a bunch of set tricks and CGI and they look great! Same with the Matrix and Pirates of the Caribbean. I know it's fake, it doesn't look terrible and I loved the movies. LOTR is another one. Sometimes it looks great, other times, not so.
And then there's movies like Alexander. Why? Why do they feel the need to add so many CGI soldiers? There are 10 times as many CGI soldiers as there were real soldiers in the real battles! They were great battles in real life, why do they feel the need to OVER-fake it and make it look like crap at the same time! That's like re-making the movie "The Alamo" with 10,000 men inside and a million outside! Just make a decent movie! I think they just get so excited about technology they forget what's really important, the story.

ooh, another pet peeve. When a car peels out on a dirt road and you hear the squeal that only asphalt can give!

Keith Loh
December 20th, 2004, 06:27 PM
Rhett, I haven't seen "Alexander" but your complaint about the numbers who were there may be off the mark since no one really knows how many fought at Gaugemela. However, in antiquity it was probably the most famous battle ever fought and the numbers suggested by accounts were quite huge. I've heard almost half a million were involved (though this is unlikely). As well, people always have trouble describing numbers when they see it. People tend to inflate numbers when they are there while we in the audience would also have trouble estimating numbers even from our superior "birds eye view". Inflating numbers could be stylistic to represent the feeling of the protagonists who seem to be up against insurmountable odds. Also, if we consider the reality of a battle, if we were truly there at Gaugemela probably all we would see is the first two ranks in front of us and a lot of dust, screaming and blood. So not very nice to see for the audience.

My problem with CG battles *so far* is that they haven't quite got the randomization of humans and formation that well. The finest example of CG (and live footage combined) is in the Lord of the Rings movies. The software they developed (Massive) does a good job of putting out the numbers and each individual unit seems to move independently but seen as a whole they are far too regular in spacing. The effect of terrain, exhaustion and the impact of battle on formations is such that even the most highly disciplined armies should bunch up, compress and fray much more than is seen in the LOTR movies.

Another problem I have is in composition. I just don't like that you can compose a shot that won't happen 'in nature' or in the reality of that world. That's why I don't like the helicopter shots that occur in the LOTR movies. Of course you can say that if they had shot truly in Middle Earth they could have put a camera operator on a flying creature. In those scenes where they establish a flying creature, fine, then it makes sense to follow the Nazgul as they swoop in on Minas Tirith. But on the whole a lot of those sweeping vista shots are gratuitous and make me think: "helicopter shot".

In the recent "The Four Feathers" there was a really excellent static shot of the British square defending themselves against an onslaught of Sudanese warriors shot from a very high angle. I don't quite remember but I believe that was shot from a nearby mountain. Maybe it was even CG. The point is, you could imagine that in this world someone sitting on a mountain far away could witness the battle from this POV. If there had been a helicopter shot of the same it would have broken this reality for me.

Rhett Allen
December 20th, 2004, 07:07 PM
I know what you mean about "The Four Feathers" that was done really well. The problem with movies like Alexander is that the site the battle was supposed to take place wouldn't have possibly held as many men as is suggested by some revisionist historians and the movies. I guess it does boil down to the effects making a group that large appear realistic, which most do not. Braveheart and Gladiator had great battle scenes. I don't specifically know how they did it, but it worked.

Dmitry Yun
December 20th, 2004, 09:27 PM
I am very enthusiastic with CG going to such high levels soon enough it's going to be hard to tell from reality I mean look at the claymation King Kong and the 80's version what a jump and the new one that is coming out by Peter Jackson (can't even begin to imagine). Though I miss the days when "The Blade Runner" type movies came out with computers having only three colors and all that was really an achievement beyond my imagination. I watch that movie today and I'm still in awe. :)

Yi Fong Yu
December 20th, 2004, 10:54 PM
yesh the arrows that were shot in all of kurosawa's films are REAL arrows. it's actually quite insane if you think about all the insurance liabilites of having your STAR getting SHOT @ by REAL arrows that can pierce and kill you =). ah those were the days.

also jurassic park is a mixture of CG and props. the closeup scenes of the actors and the dinos are REAL (or as real as the creature builders made them).

re: battle numbers, i have just listened to the director commentary for Return of the King Extended and he said that the Rohan riders numbered roughly 600,000. he said that was what those "old wars" (like napoleanic wars) had in numbers. i dunno if it's accurate or not, but he must be some sort of a battle buff i heard in previous documentaries.

has anyone seen lawrence of arabia on the big screen? i know th small screen ain't doing it justice but it feels so big on the small screen i just can't imagine what it must be like to see LOA on big screen! =). some movies are simply big by nature... but no CG.

well since you all hate CG in films so much =P, can ya'll NAME some films with CG that you like and what scenes worked?

cause for me, i think CG is VERY realistic when it comes to backgrounds/environments. meaning you know how during movies like star trek they utilized a lot of 2D art painting as backdrops? i think CG extending sets is really nice. i think that's one great use of CG that, if done correctly, can give you a sense of a wide "world". i mean who knows what ships look like when they're traveling in space? by its nature fantasy/Sci Fi already is fake, so i think using CG to take us to those worlds is a neat way.

CG for objects is there... when modeled properly and with enough time spent. this is pretty simple. you can easily fool the eye now.

CG for creatures is so so. meaning if the creatures are part of the background and blurry, i have no problems with that. but if it's in the forefront it has to depend on what the creature is. if it's a cow (like in twister) we know it's fake cause some of us are actually pretty familiar with cows (you texans =). but for aliens... well not a lot of us have seen aliens so gray or green little aliens can look good using CG.

but CG for humans is not really there yet. if you used a 3D program to render a 2D picture it might be hard to tell but once you animate it in a 3D space, it's pretty simple to spot. will computers EVER get there? i think so, once you perfect the art of motion capture without using our current crude method. meaning a human actor still has to act it out but the 3D can superimpose different faces, etc. meaning a 12 year black girl can play a 80 year old asian man dying of cancer, but i think it's TOO soon cause the technology ain't there yet as evidenced by polar express and tom hanks playing different roles. you can't animate human-like movements without mocap by hand. it's just unrealistic. even mocap can look fake. in fellowship of the ring when the camera is in very wide panning the mines of moria, there are several shots of the fellowship running away from orcs that are FAKE... EVEN THOUGH they used mocap of the same actors running. =). the software has to get better.

Keith Loh
December 21st, 2004, 12:19 AM
<<<-- Originally posted by Rhett Allen : I know what you mean about "The Four Feathers" that was done really well. The problem with movies like Alexander is that the site the battle was supposed to take place wouldn't have possibly held as many men as is suggested by some revisionist historians and the movies... -->>>

Rhett, as it turns out I have a book by Victor Davis Hanson, one of the foremost military historians and he claims that Alexander had 50,000 men at Gaugamela faced by five times as many Persians (and allies). He mentions some claims that 100,000 Persians died on the field. That's quite a lot of people to show on the screen. When I think 50,000 I can remember back to certain concerts and a full football stadium. With that in mind, do you think Oliver Stone inflated it on screen (again, I haven't seen it. Only the trailers)?

<<<-- Yi Fong Yu: re: battle numbers, i have just listened to the director commentary for Return of the King Extended and he said that the Rohan riders numbered roughly 600,000. he said that was what those "old wars" (like napoleanic wars) had in numbers. i dunno if it's accurate or not, but he must be some sort of a battle buff i heard in previous documentaries. -->>>

Napoleonic *campaigns* were on a scale far higher than ancient and medieval battles because by Napoleonic times there was a population boom because of improved agricultural techniques. So Napoleon could raise and feed massive armies. He lost nearly a million men on the retreat from Russia but in another year he was able to make up those numbers.

However, the actual battles still featured tens of thousands versus tens rather than hundreds of thousands facing off. The problem is that even if you have hundreds of thousands in your army, it takes time to get them marching and arriving at a certain area at a certain time. This is another problem with the Lord of the Rings, it seems like at will armies can suddenly appear on the horizon altogether ready to fight when in fact armies could take hours or even days to arrive. One wing could arrive, fight and lose the morning battle only to be on the winning side in the evening when the rest of the army arrived.

Sergei Bondurchuck filmed "Waterloo" with an actual army serving as extras for both sides. It's quite a sight. Waterloo was 74,000 French versus Wellington's 64,000. Bondurchuck's film probably had the most extras of any film up to that point. I don't know if it's been surpassed.

Jesse Bekas
December 21st, 2004, 12:35 AM
I think this thread will soon become ancient history! ;P

PS - I do not need clarification of at what point in time history is considered ancient or not ;)

Mathieu Ghekiere
December 21st, 2004, 02:44 PM
I don't know if I made the wrong impression.
I don't hate CGI, I just think that... well you best would go for the most real looking thing.
That's why I loved the dinosaurs in JP (looked more natural than the stopmotion tests they showed on the dvd :-D) but that's why I also would prefer Braveheart.
And believe me, I know they couldn't do the battle of the Pellennor fields with real army's and people, and I wouldn't want it too, I think that Peter Jackson has made the emotions of the movie soo good, and the fx are great... that it are GREAT battlefields... But I know that if I put it next to braveheart, even if I like LOTR more... I'm more in awe by the battlefields from braveheart.

And believe me, I would never come close to saying the battles of LOTR look fake. But it still isn't so real as REAL actors.
Does this disturb me? No it doesn't. It does disturb me if filmmakers forget the storyline, of make their movies CGI shows. Than just go play a video game.
And I know that isn't doing justice for CGI, after all it all depends on the hands of the maker...
For instance, I thought the legs of Gary Sinise in Forrest Gump (or his no-legs) looked very real. It is offcourse rather difficult to chop the legs of one of your stars. You could always try...
For instance, the feather in Forrest Gump... Well, I Never knew it was CGI untill they told me :-) That is, Robert Zeckemis. He called me and he said: Mathieu, did you know my feather was CGI?
I said:... No my dear Robert I didn't... thanks for clearing that up!
(Sorry, I'm very tired at the moment... need sleep... need better jokes...)

That stupid thing being said, I still think the old ET lookes more realy then the new one! And I'm a huge ET fan, and it isn't because I'm nostalgic. But I think every one agrees the old one looked more real. But I didn't care... the movie still is genius, and I still was brought to tears at the end. What brings me to my conclusion:

I think if the filmmaker handles the story right, bad effects, wether CGI or stop motion, or whatever... we will always look over it. Because the rest is right.
(Maybe this is naive and optimistic... but it's good to be naive sometimes :-))

BTW: You could always go (in some extent, not at LOTR for example :-p :-p)) for the power of suggestion!
Well, in horrormovies it works better I think... I loved Ringu far far far far more than The Ring, but that's a different topic, I know.
I don't see LOTR done with suggestion :-D Think about it: you hear the screaming of men, and Gandalf looks very pale and says: Oh my god... There are flying beasts!!

Damn... I Still need sleep and better jokes.
I don't know if this reply was helpful :-$
And I REALLY should make my posts shorter...

Yi Fong Yu
December 21st, 2004, 04:52 PM
which reminds me of something, remember star trek the original series? modern trekkies (trekweb.com) always dug at the bad fx.... but i always defended it because the story is so strong that the show essentially becomes a "stage play" where there are many instances of relying on the power of suggestion. YESH we know the rock is foam and weighs nothing... but the drama suggests that the rock is crushing somebody. YESH we know the laser fx are fake... but we know that a person is shooting a phaser and the receiver of the laser is getting shot. it's simply tools.

conversely, we now have realistic visual fx for modern star trek... but really boring, bland and outright BAD writing.

on the other hand the x-files had some computer fx that we know are fake too (given TV budgets) but their stories were always so strong that we were forgiving (like the UFO fx).

Keith Loh
December 21st, 2004, 04:57 PM
Yi Fong Yu, some of the best writing was in the very early era of television when they hadn't yet figured out there was a hierarchy of quality (theatre -> film -> TV) and many writers went back and forth between all of the media without stigma.

The first Twilight Zone and Outer Limits shows had great little stories despite having extremely low budgets.

Richard Alvarez
December 21st, 2004, 05:14 PM
SPOILER for "Return of the King" DVD set -



I loved the documentaries and behind the scenes footage on the new "Return of the King" set. Good stuff.

They did have about a hundred or so horses for some of the stuff, which they wove into the cgi footage.

I think the biggest "flaw" in cgi, is when the principles of physics are violated. The mention of Gary Sinese's legs in Gump is one, the Two Towers where Legolas swings up onto the galloping horse took me right out of the film. I've done that in real life, and the way it looked was so bogus.

As a side note, there's a bit in the documentaries, where Peter Jackson is trying to give direction to Christopher Lee on how to scream when he is stabbed in the back. Christopher Lee interrupts him, and points out that he KNOWS what a man sounds like who's been stabbed in the back? Turns out he was early SAS during the war.

I think that goes to the point where CGI, or stunts on "wires" take me out of the movie... when it doesn't feel real, it doesn't work for me.

WATERLOO is one of my favorite films for battle sequences, the charge of the Scotts Greys is magnificent! As I recall, they used the Czec army as "extras", and had them moving by radio commands of course. But when you see the horses moving around and between the squares, it's just amazing.

Keith Loh
December 21st, 2004, 05:50 PM
The only fault in "Waterloo", Richard, is that they have the lead actors riding on rather static fake horses in the foreground. Looks quite bad. If they did it these days they would insist the actors learn to ride or they would have better suspension on the props.

You reminded me also that one of the best shots was an aerial shot which violated one of the things I said a couple posts back, that the shot should be something taken from nature at that time. But that shot of the lancers streaming around the squares is indeed awesome.

If you like cavalry charges, the "Charge of the Light Brigade" (the version with Trevor Howard) end sequence is quite good and realistic. However, it is pretty short.

With the way they are filming horse stunts now such as in "The Lord of the Rings" movies and in many asian movies "House of Flying Daggers" and the Korean movie "Musa", they should be able to make a fine Napoleonic movie now.

Richard Alvarez
December 21st, 2004, 05:59 PM
Bout time someone does another take on it. What with Alexander, and Troy... big military epics... yeah, I wouldn't be surprised if someone took another stab at it before long.

Regarding Braveheart, I seem to recall they digitally doubled the number of troops, and I liked their "ram air" horses hitting the Pikes, nice touch.

Keith Loh
December 21st, 2004, 06:06 PM
The last one was "The Patriot" and it sucked. A costumer's dream but a historian's nightmare.

Marco Leavitt
December 21st, 2004, 06:10 PM
Speaking of Braveheart, do a frame by frame advance on the scene where he bashes the guy's head in while he's sleeping. The "head" is clearly a coconut or something, but you only see it for a couple of frames. Definitely no CGI on that shot!

Jesse Bekas
December 21st, 2004, 06:40 PM
Can anybody speak to the effects used in "The Last Samurai"? I liked their battle scenes a lot, no to mention the fantastic "post card from Japan" cinematography.

Keith Loh
December 21st, 2004, 07:11 PM
I thought the individual fight choreography was good, the battle choreography was crap and the digital backgrounds had a nice style to them. At the time I told a friend that now they had perfected 'showing humans walking into dollhouses'. Not realistic but not entirely bad either. It seemed to almost be like the old school walking into matte paintings.

Yi Fong Yu
December 21st, 2004, 09:19 PM
when someone got stabbed it was CG. i think they utilized 3D Studio Max (correct me if i'm wrong) to insert the swords into tom's hands.

re: Napoleon, you may or may not be surprised to hear that stanley kubrick has a treatment of a Napolean movie =). i have the 9/29/1969 copy of it and have read it. it would have been truly "epic" =). 2bad it won't be made by kubrick =(.

Keith Loh
December 22nd, 2004, 10:18 AM
The Last Samurai did those battle effects better than Zatoichi the same year but Zatoichi was a far better movie even though the effects were pretty noticeable.

I read a long article about that Napoleon project of Kubrick's I believe in the LA Times or NY Times. Really interesting insight into the man. He spent such a long time in research he probably was one of the lay experts on Napoleon when he finally shelved that project.

Yi Fong Yu
December 22nd, 2004, 10:59 AM
i think that speaks of kubrick as a filmmaker and a person through and through. that's why his 2001's space scenes didn't include sound. is it STILL the only movie like that? i can't recall another movie where space is silent and ships don't scream across the screen.

Ben Gurvich
December 29th, 2004, 12:56 AM
As a kid i was amazed by the effects in Back to the Future 2.
Just wondering if anyone knows any articles i could read about the motion controlled cameras and other effects they used at the time.

I have the 3 disc box set which skims over the effects work, but i would love to see more info about the film.

Cheers,
Ben

Marco Leavitt
December 29th, 2004, 07:17 AM
Just saw "The Aviator." Great movie, but there's definitely loads of CGI. Oh well.

Joshua Starnes
January 2nd, 2005, 12:27 PM
<<<-- Originally posted by Yi Fong Yu : i think that speaks of kubrick as a filmmaker and a person through and through. that's why his 2001's space scenes didn't include sound. is it STILL the only movie like that? i can't recall another movie where space is silent and ships don't scream across the screen. -->>>

Silent Running. The recent Firefly television show.

Really, though, it depends on the effect you are going for. 2001 and Silent Running both have strong suspense/thriller elements so the silence of space works for them. But could you imagine watching the battles in Star Wars with just the music, but no sound? It would be boring.

David Kennett
January 2nd, 2005, 04:28 PM
The trouble with being a chef is you can't enjoy a meal without analyzing it to death.

Steven White
January 25th, 2005, 11:53 AM
double post

Steven White
January 25th, 2005, 11:53 AM
The great thing about Zatoichi was that they used CGI for stuff that would realistically happen, that I wanted to see - but couldn't practically see any other way. Unlike the more stylized fights in The Last Samurai, I thought the sword fighting in Zatoichi was the best combination of realism and choreographed swordplay I've seen. For that, I forgive the obvious CGI limbs and blood.

When I watch something like Kill Bill and the editing is obviously done so that the cuts coincide with, well, the cuts, I feel a bit robbed of the moment.

I would like to see more careful merging of practical and computer effects. In the original Matrix, I thought this was handled very well - within the Matrix itself... it was tragic that the "real world" ultimately looked more fake.

-Steve