View Full Version : how to remove noise from the audio track?
Wajahat Abbasi August 20th, 2009, 07:01 AM I shot a press conference where someone pushed away my mic from the speaker (person on the stage ) and I was not able to bring the mic closer to her …
Now I have the audio recorded very low … hardly can hear any thing.. in order to fix that problem I duplicated the audio track in Vegas … after make 10-12 duplicate audio tracks I am able to hear the subject but there is a constant ‘fizzzzzzz’ kind of noise attached to it as well, due to so many duplicate tracks . is there is way I can get rid of this noise?
I am not at my editing computer right now but I’ll be able to upload a sample of that audio in evening if someone wants to take a look at it …
Mike Calla August 20th, 2009, 07:23 AM I think it might be time for a noise reduction plugin, it won't work wonders though! I use Waves noise reduction and its works quite well. Sony has a good one too!
Wajahat Abbasi August 20th, 2009, 07:48 AM noise reducing plug-in in vegas ?
have some one experinced some thing like this ..
any soultion?
Richard Hunter August 20th, 2009, 08:15 AM You should not need to duplicate the audio track just to make it louder. You can simply increase the gain or add a volume envelope to boost the level.
Of course, this will also boost the background noise level, which is why you are hearing a fizzing sound. The Sony Noise Reduction plugin can be very effective in cleaning up this type of problem audio, especially if the noise is fairly consistent over time.
Richard
Wajahat Abbasi August 20th, 2009, 08:28 AM You should not need to duplicate the audio track just to make it louder. You can simply increase the gain or add a volume envelope to boost the level.
Of course, this will also boost the background noise level, which is why you are hearing a fizzing sound. The Sony Noise Reduction plugin can be very effective in cleaning up this type of problem audio, especially if the noise is fairly consistent over time.
Richard
Sony Noise Reduction plugin , is that within Sony Vegas ? how do i use it ?
Brian Kennedy August 20th, 2009, 09:04 AM Sony Noise Reduction plugin , is that within Sony Vegas ? how do i use it ?
Not sure if the NR plug-in comes with Vegas. It comes with Sound Forge, and they also sell it as standalone (though as standalone, it costs nearly as much as packaged with Sound Forge).
Wajahat Abbasi August 20th, 2009, 09:06 AM Not sure if the NR plug-in comes with Vegas. It comes with Sound Forge, and they also sell it as standalone (though as standalone, it costs nearly as much as packaged with Sound Forge).
i have sound Forge but never used it ...
is there is specific way to remove fizzz from the sound ?
Don Bloom August 20th, 2009, 09:34 AM FIRST Do not duplicate the track. Go back to the original only. Then go in to the Non-real time FX and go to the VOLUMN plugin. Set it to about +4 and render the track. Don't worry about the noise yet. Get the level up first. If it's not enough add an envelope and raise it more or use the level adjustment in the track header or raise the level on the bus to that track. You did add a seperate bus right?
Anyway get the level of the voice to about 12 on the master bus meter THEN work on the noise.
BTW Vegas does not have NR, Sound Forge does but before you go to that, try the Track EQ in the track header. It sounds like if you go to that and go to the #2 dot try these settings. Freq=150, Gain=-inf, Bandwidth=1.5 and see how that works. You may need to adjust the 3 settings a little at a time to get the majority of the noise gone. It works for me.
Now as for SF NR-first set SF as your default audio program. Then find some air in the audio, where the person has stopped speaking but you can hear the noise. Split the track there open SF and get a Noise Print. Save it. Once you have that go back to Vegas undo the split in the track (control Z) and bring the track into SF (open copy in audio editor). Run the NR program and see how it sounds. Also, it's better to take little bites than try to get it all at once. That way if you go too far, you can always go to the previous take and adjust from there. Also keep in mind you might need more than 1 thing to eliminate it. A combination of track eq or graphic eq and NR might be needed. You'll need to play a bit.
Wajahat Abbasi August 20th, 2009, 11:33 AM FIRST Do not duplicate the track. Go back to the original only. Then go in to the Non-real time FX and go to the VOLUMN plugin. Set it to about +4 and render the track. Don't worry about the noise yet. Get the level up first. If it's not enough add an envelope and raise it more or use the level adjustment in the track header or raise the level on the bus to that track. You did add a seperate bus right?
Anyway get the level of the voice to about 12 on the master bus meter THEN work on the noise.
BTW Vegas does not have NR, Sound Forge does but before you go to that, try the Track EQ in the track header. It sounds like if you go to that and go to the #2 dot try these settings. Freq=150, Gain=-inf, Bandwidth=1.5 and see how that works. You may need to adjust the 3 settings a little at a time to get the majority of the noise gone. It works for me.
Now as for SF NR-first set SF as your default audio program. Then find some air in the audio, where the person has stopped speaking but you can hear the noise. Split the track there open SF and get a Noise Print. Save it. Once you have that go back to Vegas undo the split in the track (control Z) and bring the track into SF (open copy in audio editor). Run the NR program and see how it sounds. Also, it's better to take little bites than try to get it all at once. That way if you go too far, you can always go to the previous take and adjust from there. Also keep in mind you might need more than 1 thing to eliminate it. A combination of track eq or graphic eq and NR might be needed. You'll need to play a bit.
ill try this tonight will let you know the result
Joe Parker August 20th, 2009, 07:53 PM Whatever electronic methods you try are probably going to fail. The problem isn't low volume, it's that the noise contains too many elements in the same frequency range as the voice.
Yes, a semi-intelligent Noise Reduction process may bring intelligible audio out, but it will sound odd. Nothing you can really use for pro work. Reason being, it will have to remove too much of the voice to remove the noise.
I'm going to suggest trying a social approach. Find someone that was there and has a better soundtrack, and try to get a copy of it. Ask nicely and you might be surprised.
Don Bloom August 20th, 2009, 08:32 PM while I MIGHT agree in principal, I cannot agree totally in actuality. I've remove MOST not all of many different noises using various electronic methods and since we realy don't know what kind of noise it is, I find it hard to agree with the statement. I agree the problem isn't low volume except it is. The mic was placed in a position that didn't allow for the levels to be correctly set and noise invaded the space. The more he raises the levels, the more noise is heard. However much of the noise might be able to be removed and the track made usable enough that it would be passable and at this point that's a win.
If it was a news conference like I've covered you don't ask someone (a competitor) for their audio track or video or anything. That's a quick way to set yourself up for ridicule and since no one is probably going to help you anyway, fix it as best as possible and move on.
Wajahat Abbasi August 21st, 2009, 08:46 AM FIRST Do not duplicate the track. Go back to the original only. Then go in to the Non-real time FX and go to the VOLUMN plugin. Set it to about +4 and render the track. Don't worry about the noise yet. Get the level up first. If it's not enough add an envelope and raise it more or use the level adjustment in the track header or raise the level on the bus to that track. You did add a seperate bus right?
Anyway get the level of the voice to about 12 on the master bus meter THEN work on the noise.
BTW Vegas does not have NR, Sound Forge does but before you go to that, try the Track EQ in the track header. It sounds like if you go to that and go to the #2 dot try these settings. Freq=150, Gain=-inf, Bandwidth=1.5 and see how that works. You may need to adjust the 3 settings a little at a time to get the majority of the noise gone. It works for me.
Now as for SF NR-first set SF as your default audio program. Then find some air in the audio, where the person has stopped speaking but you can hear the noise. Split the track there open SF and get a Noise Print. Save it. Once you have that go back to Vegas undo the split in the track (control Z) and bring the track into SF (open copy in audio editor). Run the NR program and see how it sounds. Also, it's better to take little bites than try to get it all at once. That way if you go too far, you can always go to the previous take and adjust from there. Also keep in mind you might need more than 1 thing to eliminate it. A combination of track eq or graphic eq and NR might be needed. You'll need to play a bit.
i tried doing this and i was lost in between....i tried fixing it thru Forge which kinda helped bring the fizz down but the voice has a lot of base added to it
Wajahat Abbasi August 21st, 2009, 08:47 AM while I MIGHT agree in principal, I cannot agree totally in actuality. I've remove MOST not all of many different noises using various electronic methods and since we realy don't know what kind of noise it is, I find it hard to agree with the statement. I agree the problem isn't low volume except it is. The mic was placed in a position that didn't allow for the levels to be correctly set and noise invaded the space. The more he raises the levels, the more noise is heard. However much of the noise might be able to be removed and the track made usable enough that it would be passable and at this point that's a win.
If it was a news conference like I've covered you don't ask someone (a competitor) for their audio track or video or anything. That's a quick way to set yourself up for ridicule and since no one is probably going to help you anyway, fix it as best as possible and move on.
u are right ! but i dont know any one who was there that day :(
Joe Parker August 21st, 2009, 08:55 AM You've never actually told us what you need it for. If it's just to make a transcript, or post on a blog, then the quality doesn't really matter.
But if you must beg/borrow/steal a good soundtrack, Don might make a good point - you wouldn't want to reveal to a competitor that you don't have the footage. Just wait until they put it up and steal it. Not that we would ever recommend such an underhanded thing! :)
Wajahat Abbasi August 21st, 2009, 09:07 AM You've never actually told us what you need it for. If it's just to make a transcript, or post on a blog, then the quality doesn't really matter.
But if you must beg/borrow/steal a good soundtrack, Don might make a good point - you wouldn't want to reveal to a competitor that you don't have the footage. Just wait until they put it up and steal it. Not that we would ever recommend such an underhanded thing! :)
hahaha thats a good one !
u know i mighth try youtube some one must have done it
its for TV !
Don Bloom August 21st, 2009, 09:49 AM if you have too much bass after reducing the noise in SF take some out with the Graphic EQ. Use a 10 or 20 band and start from the left-little bites, work thru the sliders to the right, 4 or 5, and just take a little at a time. Also before you do that, bring the new track back into SF and try reducing the hiss (if that's what it is) a bit more. Remember, small bites not a big one at once.
Wajahat Abbasi August 21st, 2009, 10:09 AM if you have too much bass after reducing the noise in SF take some out with the Graphic EQ. Use a 10 or 20 band and start from the left-little bites, work thru the sliders to the right, 4 or 5, and just take a little at a time. Also before you do that, bring the new track back into SF and try reducing the hiss (if that's what it is) a bit more. Remember, small bites not a big one at once.
thanks Don , i will try this tonight and let u know
Chris Harding August 22nd, 2009, 06:35 AM Hi Wajahat
I had a similar problem where a gardener turned on a water fountain during the wedding ceremony and i had heavy water noise. If the frequency is fairly constant you just might be able to get away with the default SFX plugins that should already be loaded by default.
At the beginning of the track, in the header your trackfx icon should already be highlighted in green showing the default plugins so click that icon.
By default Vegas should have loaded the noise gate, eq and compressor. Select the EQ plugin and click on Channel 1 then play the audio and set the gain down to minium then adjust the frequency while listening to the audio. If you are lucky you just might be able to find the frequency of the fzzzz and eliminate it. You might have to play with all 4 channels to find out if it will work but I was certainly able to filter out my water noise pretty well.
It's gonna be tough however if the main audio is also very low as you suggest.
Worth a shot anyway!!!
Chris
Don Bloom August 22nd, 2009, 07:53 AM PM me a small sample of the audio and I'll see what I can do with it tomorrow.
Jason Robinson August 23rd, 2009, 05:58 PM Sony Noise Reduction plugin , is that within Sony Vegas ? how do i use it ?
Sony NR is available in Vegas as a demo only (it inserts beep tones). Just go buy SoundForge and it will come with the NR plugin in Vegas (full version).
I bought SF this spring and now I do almost all my audio work (besides simple level changes) in SF. Much more powerful than Vegas.
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