Rich Lee
April 2nd, 2004, 07:02 PM
I need to reproduce the lens information for the dvx100 in a 3d enviroment. Heres what i have so far.
The dvx chip is .33 of an inch. when i put that info into the filmback of a 3d camera, and set the lens to 4.5mm, which i believe is the widest the lens will go without an adaptor? the angle of view seems exteremly wide. when i compare it to a super 35 film camera (.98 inches), its equal to about a 14mm or something. this doesnt seem right to me. Especialy since camera stores are telling me that the 4.5mm is equal to a 35mm in 35mm still photography, which is roughly twice as large as super 35. Is the stock lens really that wide? Is there some wierd processing that happines in video? does the whole chip get exposed? can anyone help?
The dvx chip is .33 of an inch. when i put that info into the filmback of a 3d camera, and set the lens to 4.5mm, which i believe is the widest the lens will go without an adaptor? the angle of view seems exteremly wide. when i compare it to a super 35 film camera (.98 inches), its equal to about a 14mm or something. this doesnt seem right to me. Especialy since camera stores are telling me that the 4.5mm is equal to a 35mm in 35mm still photography, which is roughly twice as large as super 35. Is the stock lens really that wide? Is there some wierd processing that happines in video? does the whole chip get exposed? can anyone help?