Josh Bass
March 20th, 2004, 11:47 AM
This question was prompted by another thread I'd posted, but I thought it worthy of its own.
What are some philosophies on getting a look? Playing with the camera at the owner's house, we set up a light outside a window, a simple smith victor halogen, and simulated sunlight, with no other lights on in the house. Then I screwed around with color temp, master ped, and everything else for at least half an hour, and we got some pretty nifty stuff. This leads me to believe that if I wanted, I could set one of the scene files for a look in camera, and then not tweak in post.
However, when it comes to this kind of thing, I'm a commitment-phobe, and usually commit to the lighting with the thought in mind that I'll probably tweak color curves, black levels, etc. in post, rather than throw away information in camera that I can't get back.
So, who recommends what? In post or in camera? I know the benefits of each, so I just want to see if anyone can add anything to the argument for me.
What are some philosophies on getting a look? Playing with the camera at the owner's house, we set up a light outside a window, a simple smith victor halogen, and simulated sunlight, with no other lights on in the house. Then I screwed around with color temp, master ped, and everything else for at least half an hour, and we got some pretty nifty stuff. This leads me to believe that if I wanted, I could set one of the scene files for a look in camera, and then not tweak in post.
However, when it comes to this kind of thing, I'm a commitment-phobe, and usually commit to the lighting with the thought in mind that I'll probably tweak color curves, black levels, etc. in post, rather than throw away information in camera that I can't get back.
So, who recommends what? In post or in camera? I know the benefits of each, so I just want to see if anyone can add anything to the argument for me.