View Full Version : gl2 or trv 950


Andrew Harmon
December 7th, 2003, 07:35 AM
Hi all
would any one like to give me advice on a dv camcorder i can use for table top stop animation that works well at low light .i made a lengthy message on this subject but had no replies . I Am new here and dont understand if this was becouse i didnt subscribe to a forum what ever that means? as i said iam new to all this. thank you.
cont...As far as i read the sony dcr trv 950 single frame capture mode is suited for stop animation but not as good at low light. The canons minimum capture time has been set at 0.5 seconds 12/15 frames pal/ntsc this iam told is not good for animation but do i need this ? i thought you done all that on your softwear.

Colin Sze
December 8th, 2003, 12:00 AM
Hi,
Do you think a digicam (preferably with a wireless remote) will do the job better? Most, if not all NLE accepts JPG in proper sequential no and export to video format.

You might also need a software to grab single frame from you digicam and compile them to video, check this:

www.animateclay.com/capture.htm

If you need renaming your files on memory card on mass, check this:

www.rlvision.com/flashren/about11.asp

Note: I do not have TRV950 so I can't tell anything specific, but my XM2 will definitely can't do anything you described.

Good luck!

Ignacio Rodriguez
December 8th, 2003, 12:16 AM
I would also suggest you use a digicam... the PDX10 is great if you are using 16:9 and you canprobably control light when working on animation, so the PDX10 will be good enough for NTSC or PAL, but if you use a high res digital photo camera you can digitize your content and work at HD resolution, which is a better long term investment. Having your animation built with high res frames, you can then output to DV, HD or HDV resolution as needed.

My advice then would be: use a digital photo camera which has at least a 1920 pixel wide native image output (which is what you need for a 1920x1080 pixel 16:9 HD image in ITU709-compatible res).

And if you want to invest some more and use really really high res so as to someday be UHDV-compatible, get a digicam or use a scanner with 4 times that resolution, that would be almost 8k pixels wide... huge pictures... don't try to render your project at such a resolution but having the originals at such high quality will let you render a UHDV version when the time comes.