Ivan Harhaj
February 7th, 2009, 02:37 PM
Hi all,
I'm experiencing problems during video rendering, in Windows 7 beta 64 bit. I use Vegas 6.0. The thing is, as I figured out, that single process can use only approximately 1.2 GB of physical memory. I happen to buy 6 GB trying to solve this problem but it seems that no matter how much memory I have, when Vegas reaches 1.2 GB it freezes and crushes. It seem to be the software limit in all Windows operating systems as I read somewhere. I think it would be same in Vista.
There is some parameter in Task Manager called Peek Working Set (Memory) that when reached and exceeded by any process (or program; i.e. I noticed that some games crushed same way) with their memory usage (i.e. Working Set (Memory)) program or game freezes and you can close it by ending their process.
I don't think that Vegas itself is problem but operating system seem to be.
Some folks said that Video in Vegas should be divided into smaller pieces and rendered one at a time. It seem to be only solution for now.
I realize that Vegas is one hell of a pro software but I think 6 GB of RAM should satisfy it. Or am I wrong?
Ivan
I'm experiencing problems during video rendering, in Windows 7 beta 64 bit. I use Vegas 6.0. The thing is, as I figured out, that single process can use only approximately 1.2 GB of physical memory. I happen to buy 6 GB trying to solve this problem but it seems that no matter how much memory I have, when Vegas reaches 1.2 GB it freezes and crushes. It seem to be the software limit in all Windows operating systems as I read somewhere. I think it would be same in Vista.
There is some parameter in Task Manager called Peek Working Set (Memory) that when reached and exceeded by any process (or program; i.e. I noticed that some games crushed same way) with their memory usage (i.e. Working Set (Memory)) program or game freezes and you can close it by ending their process.
I don't think that Vegas itself is problem but operating system seem to be.
Some folks said that Video in Vegas should be divided into smaller pieces and rendered one at a time. It seem to be only solution for now.
I realize that Vegas is one hell of a pro software but I think 6 GB of RAM should satisfy it. Or am I wrong?
Ivan