View Full Version : Undo doesn't completely undo in V8


Ron Cooper
August 12th, 2008, 08:48 AM
If I insert a new audio event on say track 4 near the beginning of a nearly completed project to possibly substitute the original audio event for the original, and there is a lot more further down the time line, when I decide to delete this new move by using undo, I find that the ripple this caused has not been fully corrected further down the timeline. Yet the clips in view at the time, did appear to ripple back OK, but it was not until I discovered various other audio "bits" (foleys etc) further down, were now totally out of whack with the video they had been placed with.

Has anyone else experienced this "quirky undo" ?

R.C.

Edward Troxel
August 12th, 2008, 08:11 PM
I personally have not noticed this but I also have auto-ripple turned OFF. If I want it to ripple, I'll use "Post Ripple Editing" instead.