View Full Version : Alpha channels and Prospect 2K


Stephen Armour
May 12th, 2008, 06:55 PM
After loading Prospect 2K, we've been experimenting with alpha channels in PP3. Does the realtime engine of Prospect 2K handle alpha channels in realtime playback? If so, is there something we need to turn on to allow that to happen?

We've tried a mix of AE output (from NEO 4K) with alpha layers, and MOV's with the same. All required rendering, which is the same as Prospect HD. Are we doing something wrong?

David Newman
May 13th, 2008, 08:25 AM
Unfortunately we can't play the alpha channels in our real-time engine. Use Ctrl+Spacebar to preview playback with the alpha channels.