Stephen Armour
August 14th, 2007, 02:37 PM
David, the 3.05 build definitely helped keep us from totally crashing out of PP CS3. It also helped us with renders...to a point.
Question: is there any hope for a better long term solution in the days to come?
The reason I ask, is we still have many errors, especially on large stills or any alpha layered material that's too complex or large. Then, the error messages start and we end up having to close PP and reopen to be able to render...if it even will. Sometimes it will not render, even after that. Not enough memory I guess.
So, is there any hope, or is this going to be a long term workaround until PP is finally 64 bit?
Question: is there any hope for a better long term solution in the days to come?
The reason I ask, is we still have many errors, especially on large stills or any alpha layered material that's too complex or large. Then, the error messages start and we end up having to close PP and reopen to be able to render...if it even will. Sometimes it will not render, even after that. Not enough memory I guess.
So, is there any hope, or is this going to be a long term workaround until PP is finally 64 bit?