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October 31st, 2004, 04:47 PM | #1921 |
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Michael,
Yeah -- the idea is definitely similar to the Viper workflow, where you shoot RAW, and then have flexibility later. 720p @ 24fps in 10 bit == 26.3 MB/sec. Still possibly within the range of a 7200rpm laptop hard drive. Also, keep in mind that with such a low data rate, you can simply capture to RAM. With 2gigs of ram, you could record about a full minute of footage in 720p 10bit. Then it doesn't matter how fast your hard drive is. The amount of footage you can capture at 1080p in 10bit is much less -- about 30 seconds. Whether or not that's a deal-killer depends on your needs... I'll be investigating bus-powered RAIDs -- I think it should be possible to bus-power a few mini Firewire800 HDs and raid them together to achieve 60MB/sec. - ben |
October 31st, 2004, 09:31 PM | #1922 |
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Hi Ben
<<<720p @ 24fps in 10 bit == 26.3 MB/sec. Still possibly within the range of a 7200rpm laptop hard drive>>>>> Gainging two extra bits is good thing... That's not much more data rate then 8bit. So it would be better to go to 10. There are small mother boards that can be built into a camera body and run on batteries. Then I could instal either an IDE or sata drive if the board supports sata. The camera inclosure would be in the size of a Panavison 35 Panaflex range. So there is room for components. Ofcourse this is putting the carriage before the horse. Will the Altsens 2560 or 3560 support 10bit 720p? |
October 31st, 2004, 09:33 PM | #1923 |
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To Steve Nordhauser
Hi steve I would like to know price of the Altasens over gigabit ethernet and if you have a option of start with IBIS5 and then switch to altasens you can email me at martinlautz@yahoo.com I'm looking to work at 1080 12bit 24fs 75mbs so I can go stright to pos. I think you also where talking about multiple interface taht would be very nice. I think wath you where saying was that the soket/interface is going to be the same to both cmos IBIS5a and Altasens so you yust have to swap sensors. also how woud you decrive silicon image software? thanks very much Martin Lautz Director of Photography Filmverlag Productions www.filmverlag.com
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October 31st, 2004, 10:23 PM | #1924 |
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hey all,
I have been sifting through the pages, and a lot of this is going right over my head. Would it be possible for someone to setup a webpage outlining all the different config's people are using, and maybe the pricing it cost to put one together ourselves. I just sold my camera and really want to take a step up into something new. So these seem like a great way to increase my aquisition and picture quality. It would really be great if someone could outline it all, because atm i am totally lost as different people are all talking about different stuff and i don't know who's config is who's, which clips i am actually watching and so on. Thank you, Zac |
November 1st, 2004, 12:09 AM | #1925 |
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Hey Markus,
Looking at your latest uploads and I'm very impressed. Looks like something out of Lord of the Rings :) If you're making a feature out of this stuff, I'm sure it's going to look really good (although I like the non-clipped highlights stuff the best) About the Altasens, You should easily be able to have a silent hard-drive array that can acheive over 100MB/s sustained at RAID0. I'm planning on using the new Seagate Momentus 7200.1 series of drives with the SATA configuration. They're not planned for release till 1Q05, but they're going to be very fast. If that doesn't work, then IDE drives at 7200RPM from Hitachi (7K60) will work great too. On the fastest part of the disk they have read/writes of 38MB/s, and they small, silent 2.5" drives. Another option is the Seagate Savvio 2.5" 10K SCSI drive. Three of these should do the trick as they have read/writes of 52MB/s on the fastest part, and dip down to 40MB/s on the slowest part. So again, I don't see recording RAW 1080/24p or 1080/30p @ 12-bit as a big problem. If you want faster special-effects frame-rates (slow-mo), then go down to 1280x720 for 60p recording at 12-bits. With the Varicam, the A/D converter is running at 10-bits, and on the Cinealta it's running at 12-bits. So what's coming off the chip is at 10 or 12 bits, and then the color-controls in the camera are taking that image and processing it down to 8-bits. With 8-bits your dynamic range is severely limited without causing banding. Again you mentioned 8-bits in your digital still camera, but that camera has a 12-bit A/D converter. I've played with the RAW data off the D60 before (not the non-linear RAW's from the file converter, but the black and white Bayer footage, use Dcraw if you want that stuff), and there's A LOT of room to mess around with. That's what the camera has to work with and then it's finally creating a gamma-corrected. compressed JPEG file for output that you're saying creates no problems. But what you're getting of these cameras is a true linear RAW file, and you'll need more than 8bits of information to really work this footage to get those "professional results" that you're talking about. You either have to have some on-camera controls pre bit-depth conversion (like Markus and Sumix do), or you're going to be recording in the top 5 or 6-bits of the image, which will translate to clipped highlights and not a lot of room to fix them (and if you try to color-balance you'll get some sweet banding artifacts, especially in the shadows ;-) Another note on the JPEG'd Viper material. That's a LOG encoded file, giving you at 8-bits the same visually perceived bit depth as a 10-11 bit linear image (at 10-bit LOG you have the same visually perceived bit depth as a 14-bit linear image). So to say that you can "work" with that nicely is an understatement. An 8-bit linear file will NOT treat you as nicely or be as much of a joy to manipulate. |
November 1st, 2004, 01:11 AM | #1926 |
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Jason Rodriguez, how would this spec be then 720p @ 24fps in 10bit?
At this level it's 26.3 MB/sec this still would allow the use of a portable PC or a built in PC mini mother board into a camera rig. Michael Pappas |
November 1st, 2004, 05:32 AM | #1927 | |||
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A lot of these questions have previously been covered in the threads, and as an old hand here I would like to answer them for everybody.
Zac: Quote:
My Technical discussion thread has links to all the threads in the first post. Markus: Quote:
Quote:
Rob, I notice that you have been really busy on the Developement Blog, how's things going? Thanks Wayne. |
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November 1st, 2004, 09:05 AM | #1928 |
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Hi,
I'm following this thread with a lot of attention and clearly I would like to develop my own HD camera solution. As a software engineer, i'm not afraid by doing bayer filtering or handle this amount of raw data. (May be I'm wrong !) My main question is about which sensors/implementations to use (I'm a little bit lost) ? If I believe what Markus (nice job man) said, the global shutter seems to be not the best solution, indeed. Can we go now with the existing sensors/solutions provided by silicon imaging for example or is it better to wait for some months. ps : I could be interesting to join a starting project. My goal is to shoot a movie much more than doing homeworks after a full day of programming for a living. |
November 1st, 2004, 09:19 AM | #1929 |
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BTW, if you adobt the DNG format from Adobe, you won't have to worry about bayer filtering (let Photoshop, Phase One, etc. do it for you in a very nice interface)!
Also Wayne, while the 16-bits for anything over 8-bits is true with the EPIX cards, with the GigE adapter, there's a buffer on the adapter that now supports packed bits, so you can transfer only 12-bits from the adapter over the gigabit ethernet line, which can give you up to 30fps @ 1080 with 12-bits (800Mbs transfer rate over GigE). Also for the preview software, instead of decompressing the 12-bits, either use a look-up table to map it to 8-bit, or just clip off the top 4 bits and look at the bottom 8 bits (or say the middle 8-bits, chop off the top two and bottom two bits). The "clipped-bit" setting shouldn't take much processor resources at all. Another thing to beware of is the fact that the Pentium M is a very fast little processor. It's SPECINT2000 scores are 1500+!! SPECFP2000 was a little over 1000, again, nothing to sneeze at for such a small little package and plenty of horsepower to do what we need. |
November 1st, 2004, 09:47 AM | #1930 |
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Thanks for the infos Jason.
Will you go for IBIS or SI solutions with for example the upcoming 1920. Btw, I was looking for a dual proc. mother board. |
November 1st, 2004, 09:47 AM | #1931 | |
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Quote:
All of this really is amazing. I can't wait until we get a fully functional Altasens cinema camera working with the bugs worked out. I'd buy one in a heartbeat. Where do you guys think we will be two years from now? Will you guys still be working on improving your cinema cameras or do you think some of the larger companies will actually give in and give the public what it wants? I'm probably not going to need a camera for another year or so and I am very excited about the prospects! |
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November 1st, 2004, 09:48 AM | #1932 |
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The images look great Rai and Markus, thanks for sharing them.
So for now we know that: Chip: IBIS5A with some unknown (custom?) D/A converter Resolution: 1280 x 720 x 8 bits @ 24 fps Media: harddisk Are you guys going to put up any pictures of the camera? Would be interesting to take a look at how it is together with a RAW frame grab either in uncompressed BMP or before bayering. Michael Pappas: it's great to have you onboard! Flax: global shutter IS the BEST way to go. The other option is rolling shutter and that gives you a skew on the image if either the camera is moving (fast) or your subject(s) is/are. Steve: did you say in an earlier post that you guys have implemented your own A/D converter on your IBIS5A product to insure a better SNR? Aaron: DNG is like RAW file format from Canon (basically). So yes, photoshop allows you to do a debayer. The only issue is that it will (I assume) only do this one frame at a time. That's not good for movie work... Jason: you can't easily clip 10 or 12 bits to 8 bits. I tried that and got strange results. Here's why, consider the following 10 bit value: 11 0000 1101 If you strip the top two bits you get 1101, which is a much, MUCH darker pixel than the original color, so you would at least need to make sure the high bit is set on the 8 bits if the 9th of 10th bit was set.
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November 1st, 2004, 10:01 AM | #1933 |
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IBIS-5A
Rob:
We use a 12 bit A/D so statistically you get more dynamic range, if you clean up the image (offset and gain correction). You also get better response than the sensor A/D at higher clock rates SNR at 24fps (depending on the actual clock rate) might be the same. The issue with the global shutter on the IBIS-5A (OK there are several) is that it can't overlap integration and readout. This means if you run the clock at 22MHz (1280x720x24fps), you would get no exposure time (about right for flash applications). If you want 1/48th sec exposure times, you can expose for 1/48th and readout in 1/48th (45MHz clock) to get a 24fps frame rate but that is really pushing the internal A/D - that is why we do the external. Of course 30fps is only worse. The first thing you will see is color impurity - pixel level smearing that gives the sensor a washed out, low contrast look. The IBIS-5A also runs in rolling shutter mode and can overlap the integration and readout, but then all you are gaining over the Micron is the larger format (2/3 instead of 1/2) in trade for noise and sensitivity with the Micron cameras costing less.
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November 1st, 2004, 01:57 PM | #1934 |
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Idealy though I would want a LUT to map from 12-bits to 8-bit for the screen, but I'm not sure how long that would take to map out.
What if you just took the top 8-bits for preview, is that computationally easy? What are other software that are packaged with frame-grabbers doing? I remember at NAB going over to the Altasens booth, and they were showing an HD image on the screen playing back in real-time from the camera (in this case a 3560 demo unit) in 1920x1080. So playback is possible, but I'm not sure if they're throwing away bits or what to get the real-time fast playback. Also I guess playback only needs to update at around 24-30fps, anything else I think is overkill for playback preview, and it has a comutational cost on top of "typical" playback speeds. |
November 1st, 2004, 02:15 PM | #1935 | |
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