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With CS4 I had to convert the H264 files to a codec that is faster, better editable and has a better quality - I used Photo-Jpeg for that. Now it seems to me that I have to make a choice between => speediness (h264) vs quality - simply to go a bit over the top. Could that really be the case? |
Ok, this is all exciting and cool, BUT, if its so easy as this, and it is really easy cuz I've done it, why isn't Nvidia making it generally available? Are we not risking our gear? Could we be risking more than just the Graphics card, perhaps the Motherboard or other vital components?
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How to run notepad as administrator
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BTW Notepad is fine for simple programming edits, but the free Crimson Editor is great for more extensive editing. Rowby |
SOoo whats the best way to go... GTX 285 or GTX 470?
i noticed there is a GTX 295 would that be better? Q9550 overlcocked raid 0 setup 8 gigs ram windows 7 - 64bits graphic card - pending.... |
get the 470.....
they haven't done anything with MPE to take advantage of multiple GPU's.... yet. |
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For those of you saying it's running smoothly, what's your playback resolution? 1/4, 1/2, or full? Could someone confirm that it plays back smooth at Full resolution?
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Has anyone tried the GTX 465 card? On paper is seems pretty cost effective, 352 stream processors (compared to 240 in the 285) but i'm also conscious that other factors come into play. The 285 is a single gpu and some others cards are two put together which aren't taken full advantage of.
Is there a good place to find detailed specs? And the which specs matter? The nvidia site seems pretty light on details. thanks paul |
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- speeds of the clock are different to the 285 - memory is DDR5 compared to 3 (faster) but the bandwidth is 256bits compared to 512 for the 285 (slower) So i'm trying to learn more about what makes for a good card for use with PPro. I know that the 295 on paper is better but it's done by using two lesser GPUs and PPro doesn't take advantage of both, so actually it's worse. cheers paul |
Probably going to be hard to know unless someone has/had both a 285 and 465. I doubt you will actually notice much difference. If Adobe gets around to supporting multiple GPUs, then thats a whole different game.
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I'm really depressed/upset by the power requirements for the Geforce Fermi series of cards! 400w at full speed - Ouch!
Since my NLE machine and my develop and games box is the same computer, I guess I'll have to get the 480 card - for maximum FPS when I kill pixels, and enough CUDA to keep Premiere Happy! I have a new intel i875K rig on the way, with 3x SSD and 8gb mem + Geforce 480 // Lazze |
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Where's the 400w coming from, because that is huge... cheers paul |
Hi,
I checked this review: ( power and heat ) Power Consumption And Heat : GeForce GTX 480 And 470: From Fermi And GF100 To Actual Cards! // Lazze |
Lars,
Typically reviews show power consumption of the entire test bed and not the graphics card itself. The review does say that it's system power draw. Though you can always look at the change in power usage from idle and full load. I have a gtx 260, made the edit, and premiere runs accelerated. Great! but I haven't actually used premiere too much but it seems it's pretty quick at using the accelerated effects. Source video from my canon t1i h264 mov My comp specs: Gigabyte 790fxt-ud5p AM3 Phenom II X2 550BE @ 3.7ghz 8 GB DDR3 @ 1333 7-7-7-30 1T EVGA gtx 260 core 216 896 MB jbod 2x250gb, 500gb, 1tb |
Is anyone using the 257.21 driver yet? Issues with the current update?
Is the 197.x driver still better to use? Where can i download the older driver from? |
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What about After Effects CS5? Does this method activate the CUDA-cards for it, too?
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NO, AE does not use MPE.
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Hi Ozan,
You asked about the new NVIDIA drivers 257.21 WHQL. I had been running the 197.45 WHQL drivers on 8 different systems. Premiere CS5 worked perfectly on all the computers. I installed the 257.21 WHQL drivers on all 8 systems, then the problems began. Two of the systems are crashing on bootup, BSOD. A third system is having problems with Premiere CS5 with the 257.21 WHQL driver. It randomly crashes while using Premiere CS5. The other 5 computers are running fine. All computers are running Windows 7 64 bit and have 6 gigs of memory. I am running several different models of video cards from NVIDIA in the computers. I went so far as to swap cards around and reinstalled the 257.21 driver several times and the systems that are having problems, still have the problems. I have restored all the systems back to the 197.45 WHQL driver and ALL systems are back to running perfectly. Dave Studio 1 Productions |
Hackintosh
I updated my hackintosh to 10.6.4 now my GTX 275 1792 MB works just find. I guess nvidia release a x64 CUDA driver in the new update ( x86 is some how missing) but Premiere CS5 works fine, i have around 90-95% GPU usage and around 50% CPU usage (Q6600@2,4) when i export something or when i play something. I have a 7 min screen capture at 1680x1050 and i tried to export it H.264 HDTV 1080p. Without GPU-acceleration it estimated around 60 min, i wait more than 15 sec and not even 1% done, when i change to GPU it estimated around 9-10 min and in a few second it has 5% progress :D. I'm a premiere beginner, i don't know much about it. Hope this help the people who want OSX. I recommend 10.6.4 it works just great.
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*However, my finding is inconclusive because it is based on the single result in the PPBM4 table on an i7 system with a GTX 470 and MPE in software-only mode. The other results for the GTX 470 and GTX 480 all have MPE set to the GPU acceleration mode. |
Randall,
Are you having any problems with GTX4xx cards with the hack and CS5 MPE in hardware accelleration? I haven't had a chance to test them yet. What drivers have you used? I tried a GTX 285 card today with the 257.21 WHQL driver. Now the GTX 285 is a "certified" card from Adobe but I ran into several problems when adding effects and it caused the MPE to crash. All of the problem disappeared as soon as I went back to the 197.45 WHQL. I am giving up on the 257.21 WHQL driver and will wait for NVIDIA to come out with the next version. BTW, I have tried the GT 240, GTX 250, GTX 260, GTX 285, 9500 GT, 9600 GT and a 9800 GT cards with the 197.45 WHQL drive and Premiere CS5 using the hack and have had NO problems what so ever. I even tried a 9400 GT with 1 GB of memory on a dual core processor and it worked. It really wasn't much better than running the MPE in software mode, but it did work. |
I have only judged that based on my view of the performance list in the PPBM4 site. I do not currently own any NVIDIA cards with more than 512MB of RAM, which cannot run MPE in GPU-accelerated mode at all. And I do not have a GTX 4xx series card at all due to its cost that's much higher than I can afford right now. Because of this, I can call my findings as "hearsay" or "inconclusive".
By the way, the 9400 GT is the exact same GPU as the 9500 GT but with half of the G96 GPU's 32 stream processors disabled internally at the manufacturing level. |
No problems here with the new 257.21 driver (vista64, gtx275)...
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Randall, I should be getting my hands on a GTX470 this weekend to test it with the hack. I have talked to a few others who are using it with the hack and they said it running smooth and fast. They are using the 197.45 drivers. I plan on testing it with both version of the driver. I will post my results on Monday.
Uwe, have you had any problems with the CUDA enabled effects with the 257.21 driver? I had problems with a couple of them. Premiere would crash and give me an error pointing to the NVIDIA driver. |
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Thanks for the info Uwe. I haven't had a chance to try the GTX275. Glad to hear you aren't having any problems with it, with the 257.21 driver.
I am playing around with a GTX470 with the hack right now and it is working flawlessly with the 197.45 drivers. Tomorrow, I will try it with the 257.21 drivers. |
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Im running it now with 257.21 driver and prem cs5.... What am i suppose to be seeing wrong? Everthing seems to work ok i guess soo far. What are the problems that people are running into with the latest driver? I have 5 layers of video, all CC'd and other effects with a yellow bar. My cpu usage is hovering around 14% - 36% ish durin play bck. She seems to play fine without any hickups. Going to play with it more over the weekend. |
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Or am I missing the boat here? |
Well actually MPE can export to disk, can make effects, playback and other in CUDA. Actually Premiere CS5 is almost top to bottom CUDA :). You can see some demos on youtube about exporting.
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600 watts
Is anyone having any problems with their Nvidia cards (specifically the GTX 480) and power consumption?
The Nvida specs say that the MINIMUM recommended system power is 600 Watts. My system (that I thought was pretty beefy) is only 480 watts. I was just about the click the purchase button when I saw this. Any thoughts? |
Lloyd Ubshura,
A full system with a 480 card consumes 400w at peak. Your 480w delivers as best 85% of 480 = 408w, so you are walking on the thin red line there. I'd go for the Corsair 750w modular PSU as well. // LAsse |
I just ordered a new custom built system with the 480. An online power calculator showed the system would draw 612W and recommended a 650W PS. I included a Corsair 850W PS just to play it safe.
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Hi Ozan,
I was having Premiere CS5 cash on me when using additive dissolves and fast blur in & out when I was using the 257.21 drive. This was happening on a couple of our systems. I have 8 systems running CS5 and 3 are giving me problems under 257.21 drivers. No problems under the 197.45 drivers even with the additive dissolves and fast blur in & out. The problem doesn't seen to be with any certain video card either, as I've tried several in these systems. It's got to be something with the new drivers and these few of systems. |
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Just to let you know, the GTX 470 works great with the hack and both sets of drivers, the 197.45 and 257.21driver. Everything ran smoothly on the system I used to test it. Getting a GTX 480 in here latter in the week to try. |
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The net result of all this is that the MPE may improve encoding times from only marginally to significantly, depending on whether rendering the timeline is the limiting step or utilizing the codec is limiting. |
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